Archeology of the Digital
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Archaeology of the Digital delves into the genesis and establishment of digital tools for design conceptualization, visualization, and production at the end of the 1980s and the beginning of the 1990s.
Conceived as an object-based investigation of four pivotal projects that established distinct directions in architecture’s use of digital tools, the book highlights the dialogue between computer sciences, architecture and engineering that was at the core of these experiments.
This volume includes conversations with the architects and key collaborators in each of the featured projects—architects, engineers, software programmers and university researchers whose interests in these nascent technologies were evident in their own practices. Each project is then presented through a selection of archival material, conveying factual and concrete information on their development through this material history.
With texts by and interviews with Peter Eisenman, Frank Gehry, Benjamin Gianni, Chuck Hoberman, Greg Lynn, Kenshi Oda, Bill Record, Rick Smith, Tensho Takemori, Joe Tanney, Chris Yessios, Shoei Yoh, Mirko Zardini
Language: English